Feb 25, 2010, 11:47 PM // 23:47
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#1
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Priority of a skill balance
Should priority for skill balances be done by attribute or profession?
Which is the higher priority out of what's fun, what's the easiest to fix, what professions are used the most, or which attribute/profession needs the most changes?
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Feb 25, 2010, 11:54 PM // 23:54
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#2
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Frost Gate Guardian
Join Date: Jan 2010
Location: Cause you think I troll doesn't make my point less valid
Guild: We Roll Pros [POD]
Profession: A/W
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If this isn't a troll thread then....
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Feb 25, 2010, 11:55 PM // 23:55
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#3
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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It doesn't really matter. If all we get now is 10 skills being 'balanced' every 6 months, it's pointless and time to move on.
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Feb 25, 2010, 11:56 PM // 23:56
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#4
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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I think they should be done by what affects it has on the mobs, not the players. For PvP, certain classes shine more in 8v8 than they do in 4v4(see Paragons).
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Feb 26, 2010, 12:19 AM // 00:19
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#5
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Congratulations you figured it out! The reason that updates are so haphazard, ill organized, and ultimately unsatisfying is because it is in fact the GW Guru community itself that are doing the updates rather than an organized and official group.
As a universally respected contributor to these forums I suppose I can let out some of the secrets of how we go about skill balancing. First we collect every thread and post that expresses disappointment with current 'balance' and any suggestions of balance. We then roll randomly and whichever post it lands on, that is what we change and if it is an idea, no matter how bad it is, we go with that!
So now you know the secrets of how GW is balanced.
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Feb 26, 2010, 12:46 AM // 00:46
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#6
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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even though i support the general idea behind this thread, i don't feel that starting a new one was needed.
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Feb 26, 2010, 01:12 AM // 01:12
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#7
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Quote:
Originally Posted by The Josip
It doesn't really matter. If all we get now is 10 skills being 'balanced' every 6 months, it's pointless and time to move on.
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This. Anet obviously doesnt care about skill balancing if it takes them half a year to get out one update.
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Feb 26, 2010, 01:18 AM // 01:18
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#8
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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ANet very much cares about skill balancing.
Only problem is that Dervs/Motivation/Mesmers are so utterly clusterf****d into a corner by game design decisions that the Live Team is just too damn scared to tackle them. Way easier to deal /w hammers and tactics than with Motivation or Mysticism @ this point.
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Feb 26, 2010, 01:34 AM // 01:34
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#9
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Quote:
Originally Posted by Reverend Dr
Congratulations you figured it out! The reason that updates are so haphazard, ill organized, and ultimately unsatisfying is because it is in fact the GW Guru community itself that are doing the updates rather than an organized and official group.
As a universally respected contributor to these forums I suppose I can let out some of the secrets of how we go about skill balancing. First we collect every thread and post that expresses disappointment with current 'balance' and any suggestions of balance. We then roll randomly and whichever post it lands on, that is what we change and if it is an idea, no matter how bad it is, we go with that!
So now you know the secrets of how GW is balanced.
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I always wondered why we had /roll and now i know lol
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Feb 26, 2010, 01:46 AM // 01:46
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#10
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Cuilan
Should priority for skill balances be done by attribute or profession?
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I'd prefer it be by attribute.
Quote:
Originally Posted by Cuilan
Which is the higher priority out of what's fun, what's the easiest to fix, what professions are used the most, or which attribute/profession needs the most changes?
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The answer is quite obvious if you review prior skill updates...
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Feb 26, 2010, 02:38 AM // 02:38
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#11
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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>Kill 600, more or less the only good option for a Monk playing with AI
>Don't make Smiting Prayers viable for point builds
Guess it's back to AP spam and Discord. And here I was, having fun.
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